#include <iostream>
#include <cstdio>
#include <cstring>
#include <map>
#include <cstdlib>
#include <queue>
#include <vector>
using namespace std;
queue< pair<int,int> > Peo;
queue< pair<int,int> > q[25];
pair<int,int> Windows[25];
map<int,int> ans;
int n,m,k,query,i,j,val;
//判断是否有窗口为空
bool has_Windows(int &win_num)
{
for(int i = 1; i <= n; i++)
{
if(Windows[i].second == 0 && q[i].size() > 0)
{
win_num = i;
return true;
}
}
return false;
}
//补充排队人数
bool has_Queue()
{
for(int i = 1; i <= n; i++)
{
if(q[i].size() < m)
{
return true;
}
}
return false;
}
int main()
{
int k,query,i,j,val;
cin >> n >> m >> k >> query;
for(i = 1; i <= n; i++)
{
Windows[i].second = 0;
}
for(i = 1; i <= k; i++)
{
cin >> val;
Peo.push( make_pair(i,val) );
}
//初始化各个窗口前的排队队列
while(q[n].size() != m && !Peo.empty())
{
for(i = 1; i <= n; i++)
{
if(q[i].size() < m && !Peo.empty())
{
q[i].push(Peo.front());
Peo.pop();
}
}
}
int time = 8*60;//起始时间
while(time < 17*60)
{
//窗口工作
for(i = 1; i <= n; i++)
{
if(Windows[i].second != 0)
{
Windows[i].second--;
if(Windows[i].second == 0)
{
q[i].pop();
}
}
}
//窗口空闲,调入排队的人
int win_num = -1;
while(has_Windows(win_num))
{
Windows[win_num] = q[win_num].front();
//cout << "人员" <<q[win_num].front().first << "进入窗口" <<win_num<<endl;
//cout << "人员" << q[win_num].front().first << "将在"
// <<(q[win_num].front().second+time )/60<< ":"<<(q[win_num].front().second+time )%60<<"完成"<<endl;
//cout << endl;
ans[q[win_num].front().first] = q[win_num].front().second+time;
}
//补充窗口前排队人数
while(has_Queue())
{
int minSize = 100000;
int index = -1;
for(i = 1; i <= n; i++)
{
if(q[i].size() < m && q[i].size() < minSize)
{
minSize = q[i].size();
index = i;
}
}
//cout << time << " " << index << " " << minSize << endl;
//cout << endl;
if(!Peo.empty() && index != -1)
{
q[index].push(Peo.front());
//cout << "人员" <<Peo.front().first << "进入队列" <<index<<endl;
Peo.pop();
}
else
{
break;
}
}
time++;
}
int ask;
for(i = 1; i <= query; i++)
{
cin >> ask;
if(ans[ask] != 0)
printf("%02d:%02d\n", ans[ask]/60, ans[ask]%60);
else
puts("Sorry");
}
return 0;
}